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31
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ICNP
2002
IEEE
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Computer Networks
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ICNP 2002
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Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
14 years 4 months ago
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www.ieee-icnp.org
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul
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