—In mobile devices, the wireless network interface card (WNIC) consumes a significant portion of overall system energy. One way to reduce energy consumed by a WNIC is to transit...
Haijin Yan, Rupa Krishnan, Scott A. Watterson, Dav...
Overlays have been proposed as a means to improve application performance in many areas, including multimedia streaming and content distribution. Some overlays use parallel transm...
Lili Wang, Jim Griffioen, Kenneth L. Calvert, Sher...
We propose an energy-aware video streaming system for portable computing devices, in which the video can be played back for the specified duration within the remaining battery am...
Morihiko Tamai, Tao Sun, Keiichi Yasumoto, Naoki S...
Retransmission can be used for loss recovery in continuous media applications but the number of retransmission attempts is bounded by the size of the playout buffer. For efficient...
This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
A large number of overlay multicast protocols have been developed, almost all of which assume universal connectivity between end hosts. However, in reality, this assumption is not...