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AGENTS
2001
Springer
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AGENTS 2001
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It knows what you're going to do: adding anticipation to a Quakebot
14 years 4 months ago
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ai.eecs.umich.edu
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
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