A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for ...
A considerable amount of effort in the DIS community has been devoted to developing efficient, scaleable, mechanisms for distributing state updates and interaction information in ...
This paper presents a sparse state saving scheme for Time Warp parallel discrete event simulation. The scheme bases the selection of the states to be recorded on the event history...
In this paper we consider the distributed simulation of queueing networks of FCFS servers with infinite buffers, and irreducible Markovian routing. We first show that for either t...
In traditional distributed simulation schemes, entire simulation needs to be restarted if any of the participating LP crashes. This is highly undesirable for long running simulati...
In message passing environments, the message send time is dominated by overheads that are relatively independent of the message size. Therefore, fine-grained applications (such a...
Malolan Chetlur, Nael B. Abu-Ghazaleh, Radharamana...