This paper describes experiences with quasiautomated creation of a computational ontology for maritime information from a mixed collection of source material. Based on these exper...
This paper describes experiences in using an O.O. language (Java) in designing, prototyping and evaluating a CPU manager. QoS Animator facilitates the execution of object oriented...
: Software development is an experimental discipline, i.e. somewhat unpredictable. This suggests that software processes improvement should be based on the continuous iteration of ...
This paper describes experiences garnered while teaching a course on high integrity software using SPARK to a mix of junior and senior level undergraduates. The paper describes th...