Sciweavers

AAAI
1993
14 years 26 days ago
Relative Utility of EBG based Plan Reuse in Partial Ordering vs. Total Ordering Planning
This paper provides a systematic analysisof the relativeutility of basingEBG based plan reuse techniques in partial ordering vs. total ordering planning frameworks. We separate th...
Subbarao Kambhampati, Jengchin Chen
GAMEON
2001
14 years 28 days ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer