Although a partially observable Markov decision process (POMDP) provides an appealing model for problems of planning under uncertainty, exact algorithms for POMDPs are intractable...
Partially Observable Markov Decision Process models (POMDPs) have been applied to low-level robot control. We show how to use POMDPs differently, namely for sensorplanning in the ...
The Partially Observable Markov Decision Process (POMDP) model is explored for high level decision making for Unmanned Air Vehicles (UAVs). The type of UAV modeled is a flying mun...
Our setting is a Partially Observable Markov Decision Process with continuous state, observation and action spaces. Decisions are based on a Particle Filter for estimating the bel...
Classical game theoretic approaches that make strong rationality assumptions have difficulty modeling human behaviour in economic games. We investigate the role of finite levels o...
Debajyoti Ray, Brooks King-Casas, P. Read Montague...
Computers have already eclipsed the level of human play in competitive Scrabble, but there remains room for improvement. In particular, there is much to be gained by incorporating...
Planning in large, partially observable domains is challenging, especially when a long-horizon lookahead is necessary to obtain a good policy. Traditional POMDP planners that plan...
We consider the problem of cooperative multiagent planning under uncertainty, formalized as a decentralized partially observable Markov decision process (Dec-POMDP). Unfortunately...
Matthijs T. J. Spaan, Frans A. Oliehoek, Nikos A. ...
A Situated Conversational Agent (SCA) is an agent that engages in dialog about the context within which it is embedded. Situated dialog is characterized by its deep connection to ...
Distributed Partially Observable Markov Decision Problems (Distributed POMDPs) are evolving as a popular approach for modeling multiagent systems, and many different algorithms ha...