Sciweavers

CVHI
2007
14 years 28 days ago
Design Implications for a Ubiquitous Ambient Sound Display for the Deaf
: Previous work already investigated the value of ambient sound visualizations for deaf and hearing-impaired people. Our work builds upon these results and specifically explores th...
Martin Tomitsch, Thomas Grechenig
ECTEL
2006
Springer
14 years 3 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...
DIGRA
2003
Springer
14 years 4 months ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
CHI
2007
ACM
14 years 12 months ago
Designing mobile phone interface with children
This paper presents the design and evaluation of a mobile phone interface with and for children. Ten children aged 8-13 years old took part in a participatory design process and t...
Xiaowei Cao, Sri Hastuti Kurniawan