—Light occlusions are one of the most significant difficulties of photometric stereo methods. When three or more images are available without occlusion, the local surface orien...
Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
We present a new approach to robustly solve photometric stereo problems. We cast the problem of recovering surface normals from multiple lighting conditions as a problem of recover...
In Photometric stereo, the existence of specularities hampers to recover the normal map. To deal with this common reflective phenomenon, we introduce a novel representation for spe...
Traditional photometric stereo algorithms employ a Lambertian reflectance model with a varying albedo field and involve the appearance of only one object. In this paper, we gene...
Shaohua Kevin Zhou, Gaurav Aggarwal, Rama Chellapp...
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface re...
The idea of photometric stereo is to serially vary the direction of incident illumination on the state of the holded view point, but it can locally reconstruct only the front surf...
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...
Many previous works on photometric stereo have shown how to recover the shape and reflectance properties of an object using multiple images taken under a fixed viewpoint and variab...
In this work, we further discuss an approach to 3D shape recovery by combining photometric stereo and shape from contours methods. Surfaces recovered by photometric stereo are ali...