Sciweavers

HICSS
2011
IEEE
241views Biometrics» more  HICSS 2011»
12 years 11 months ago
Examining Work Performance in Immersive Virtual Environments versus Face-to-Face Physical Environments through Laboratory Experi
With increasing proliferation of virtual environments for serious work as well as play, we are confronted by new challenges pertaining to how such environments can be leveraged to...
Richard Bergin, Bryan J. Hudgens, Mark Nissen
CHI
2010
ACM
13 years 5 months ago
Supporting coordination in surgical suites: physical aspects of common information spaces
To accommodate frequent emergencies, interruptions, and delays, hospital staff continually make and coordinate changes to the surgery schedule. The technical and social aspects of...
Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B...
JUCS
2000
102views more  JUCS 2000»
13 years 7 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...
ENTCS
2010
110views more  ENTCS 2010»
13 years 7 months ago
Modelling Interactive Experience, Function and Performance in Ubiquitous Systems
The cost of deploying a ubiquitous system to enhance a physical environment is likely to be considerable. The success of its deployment is highly dependent on its context: the phy...
Michael D. Harrison, Mieke Massink
HCI
2007
13 years 9 months ago
Asymmetric Synchronous Collaboration Within Distributed Teams
Teams performing physical tasks must often be distributed in space, and are often organized hierarchically. This means that systems to support collaboration between members must ac...
Mark Ashdown, M. L. Cummings
FIW
2007
120views Communications» more  FIW 2007»
13 years 9 months ago
Problem-Oriented Feature Interaction Detection in Software Product Lines
Feature interaction detection in the context of systems that are highly integrated into their environment, such as embedded or software-intensive systems, is different from classi...
Andreas Classen
SPATIALCOGNITION
2000
Springer
13 years 11 months ago
Schematic Maps for Robot Navigation
An approach to high-level interaction with autonomous robots by means of schematic maps is outlined. Schematic maps are knowledge representation structures to encode qualitative s...
Christian Freksa, Reinhard Moratz, Thomas Barkowsk...
SPATIALCOGNITION
2000
Springer
13 years 11 months ago
Schematic Maps as Wayfinding Aids
Schematic maps are effective tools for representing information e physical environment; they depict specific information in an abstract way. This study concentrates on spatial aspe...
Hernan Casakin, Thomas Barkowsky, Alexander Klippe...
DEXAW
2004
IEEE
95views Database» more  DEXAW 2004»
13 years 11 months ago
Simulation Model for Self-Adaptive Applications in Pervasive Computing
In Autonomic Computing, an application needs to be aware of its environment. While the term "environment" is not normally understood as being a physical environment, in ...
Markus C. Huebscher, Julie A. McCann
HICSS
2003
IEEE
134views Biometrics» more  HICSS 2003»
14 years 22 days ago
User Centred Opportunities for Supporting Consumer Behaviour Through Handheld and Ubiquitous Computing
Moving around our physical environment, we are surrounded and interact with information that exhorts and stimulates us to buy things. For most of us, not all of these impulses are...
Kenton O'Hara, Mark Perry