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VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 4 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
PG
2003
IEEE
14 years 5 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
14 years 7 months ago
Markerless human motion tracking with a flexible model and appearance learning
— A new approach to the 3D human motion tracking problem is proposed, which combines several particle filters with a physical simulation of a flexible body model. The flexible...
Florian Hecht, Pedram Azad, Rüdiger Dillmann