In packet audio applications, packets are buffered at a receiving site and their playout delayed in order to compensate for variable network delays. In this paper, we consider the ...
Recent interest in supporting packet-audio applications over wide area networks has been fueled by the availability of low-cost, toll-quality workstation audio and the demonstrati...
Ramachandran Ramjee, James F. Kurose, Donald F. To...
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
It is now common for multimedia applications to be partitioned and mapped onto multiple processing elements of a system-on-chip architecture. An important design constraint in suc...