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34
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NETGAMES
2005
ACM
168
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Computer Networks
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NETGAMES 2005
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Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
14 years 2 months ago
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researchweb.watson.ibm.com
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
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