There are many problems to realize camera-based character recognition. One of the problems is that characters in scenes are often distorted by geometric transformations such as af...
We describe two Go programs, ¢¡¤£¦¥ and ¢¡¤§¨£ , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our method is based on Abra...