Tangible Interfaces for Collaborative Learning Environments (TICLE) explores new ways that multimedia can enhance education without becoming the focus of the educational experienc...
Sharvy's puzzle concerns a situation in which common knowledge of two parties is obtained by repeated observation each of the other, no fixed point being reached in finite ti...
Peg Solitaire is a well known puzzle which can prove difficult despite its simple rules. Pegs are arranged on a board such that at least one `hole' remains. By making draught...
Christopher Jefferson, Angela Miguel, Ian Miguel, ...
CPU bound client puzzles have been suggested as a defense mechanism against connection depletion attacks. However, the wide disparity in CPU speeds prevents such puzzles from being...
This is a case-study in knowledge representation. We analyze the ‘one hundred prisoners and a lightbulb’ puzzle. In this puzzle it is relevant what the agents (prisoners) know...
Abstract. Kaboozle is a puzzle consisting of several square cards, each annotated with colored paths and dots drawn on both sides and holes drilled. The goal is to join two colored...
Tetsuo Asano, Erik D. Demaine, Martin L. Demaine, ...
In this paper, we proposed a method for solving the rectangle piece jigsaw puzzle assembly problem. A shape of a piece is a rectangle, and a picture of a puzzle is only painted in...
Abstract—Various cryptographic puzzle schemes are proposed as a defense mechanism against denial of service attack. But, all these puzzle schemes face a dilemma when there is a l...
We address the new problem of puzzle layout as a new application of awing. We present two abstract models of puzzles, permutation puzzles and cyclic puzzles, which can be modeled a...
This paper is addressing the problem of realigning broken
objects without correspondences. We consider linear transformations between
the object fragments and present the method ...