Sciweavers

QEST
2006
IEEE
14 years 5 months ago
UPPAAL 4.0
— UPPAAL 4.0 is the result of over two and a half years of development and contains many new features, additions to the modeling language, performance improvements, enhancements ...
Gerd Behrmann, Alexandre David, Kim Guldstrand Lar...
QEST
2006
IEEE
14 years 5 months ago
Modeling and Optimization Problems in Contact Centers
We give a quick overview of some key issues in (quantitative) call center management: building realistic models, developing efficient tools to simulate these models, finding qui...
Pierre L'Ecuyer
QEST
2006
IEEE
14 years 5 months ago
Game-based Abstraction for Markov Decision Processes
Marta Z. Kwiatkowska, Gethin Norman, David Parker
QEST
2006
IEEE
14 years 5 months ago
Limiting Behavior of Markov Chains with Eager Attractors
We consider discrete infinite-state Markov chains which contain an eager finite attractor. A finite attractor is a finite subset of states that is eventually reached with prob...
Parosh Aziz Abdulla, Noomene Ben Henda, Richard Ma...
QEST
2007
IEEE
14 years 6 months ago
A Productivity Centered Tools Framework for Application Performance Tuning
Our productivity centered performance tuning framework for HPC applications comprises of three main components: (1) a versatile source code, performance metrics, and performance d...
Hui-Fang Wen, Simone Sbaraglia, Seetharami Seelam,...
QEST
2007
IEEE
14 years 6 months ago
A framework to design and solve Markov Decision Well-formed Net models
Marco Beccuti, Daniele Codetta Raiteri, Giuliana F...
QEST
2007
IEEE
14 years 6 months ago
Stochastic Game Logic
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
Christel Baier, Tomás Brázdil, Marcu...
QEST
2007
IEEE
14 years 6 months ago
Model checking the probabilistic pi-calculus
Gethin Norman, Catuscia Palamidessi, David Parker,...
QEST
2007
IEEE
14 years 6 months ago
Symbolic Bisimulations for Probabilistic Systems
The paper introduces symbolic bisimulations for a simple probabilistic π-calculus to overcome the infinite branching problem that still exists in checking ground bisimulations b...
Peng Wu 0002, Catuscia Palamidessi, Huimin Lin
QEST
2007
IEEE
14 years 6 months ago
A Generic Mean Field Convergence Result for Systems of Interacting Objects
We consider a model for interacting objects, where the evolution of each object is given by a finite state Markov chain, whose transition matrix depends on the present and the pa...
Jean-Yves Le Boudec, David McDonald, Jochen Mundin...