We begin with a functional reactive programming (FRP) model in which every program is viewed as a signal function that converts a stream of input values into a stream of output va...
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Abstract: Pseudorandom number generators are widely used in the area of simulation. Defective generators are still widely used in standard library programs, although better pseudor...
There is a large gap between the theory and practice for random number generation. For example, on most operating systems, using /dev/random to generate a 256-bit AES key is highl...
A new "herding" algorithm is proposed which directly converts observed moments into a sequence of pseudo-samples. The pseudosamples respect the moment constraints and ma...