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34
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FDG
2009
ACM
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Computer Graphics
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FDG 2009
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Perspectives, frame rates and resolutions: it's all in the game
14 years 5 months ago
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web.cs.wpi.edu
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
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