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31
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TVCG
2010
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TVCG 2010
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Yet Faster Ray-Triangle Intersection (Using SSE4)
13 years 11 months ago
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igad.nhtv.nl
—Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing), but also in physics simulation, collision detection, m...
Jirí Havel, Adam Herout
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