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We present an efficient method for volume rendering by raycasting on the CPU. We employ coherent packet traversal of an implicit bounding volume hierarchy, heuristically pruned u...
Aaron Knoll, Sebastian Thelen, Ingo Wald, Charles ...
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.