Sciweavers

WCNC
2010
IEEE
13 years 10 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
CN
2007
97views more  CN 2007»
14 years 13 days ago
Security enhancement of an IC-card-based remote login mechanism
Wang et al. presented a remote password authentication scheme using IC (Integrated Circuit) cards in 2004. Unfortunately, we discovered that their scheme is unable to withstand th...
Ting-Fang Cheng, Jung-San Lee, Chin-Chen Chang
ICDCS
2005
IEEE
14 years 6 months ago
Virtual Leashing: Internet-Based Software Piracy Protection
Software-splitting is a technique for protecting software from piracy by removing code fragments from an application and placing them on a remote trusted server. The server provid...
Ori Dvir, Maurice Herlihy, Nir Shavit
MOBISYS
2005
ACM
15 years 1 days ago
Slingshot: deploying stateful services in wireless hotspots
Given a sufficiently good network connection, even a handheld computer can run extremely resource-intensive applications by executing the demanding portions on a remote server. At...
Ya-Yunn Su, Jason Flinn