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SIGCSE
2009
ACM
140views Education» more  SIGCSE 2009»
15 years 1 months ago
Engagement: gaming throughout the curriculum
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many...
Briana B. Morrison, Jon A. Preston
WWW
2004
ACM
15 years 1 months ago
Active e-course for constructivist learning
An active e-course is a self-representable and self-organizable document mechanism with a flexible structure. The kernel of the active e-course is to organize learning materials i...
Hai Zhuge, Yanyan Li