When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
Abstract. Imitation learning is a powerful approach to humanoid behavior generation, however, the most existing methods assume the availability of the information on the internal s...
— The self motion of a kinematically redundant robotic limb with single degree of redundancy is analyzed, focusing thereby on the nonlinear self-motion component. The role of thi...