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38
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CW
2005
IEEE
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Distributed And Parallel Com...
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CW 2005
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On a Serverless Networked Virtual Ball Game for Multi-Player
14 years 6 months ago
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yonex1.cis.ibaraki.ac.jp
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
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