Motivated by service levels in terms of the waiting-time distribution seen in e.g. call centers, we consider two models for systems with a service discipline that depends on the w...
We consider a discrete-time tree network of polling servers where all packets are routed to the same node (called node 0), from which they leave the network. All packets have unit...
This paper discusses congestion control from a game-theoretic perspective. There are two basic premises: (1) users are assumed to be independent and sel sh, and (2) central admini...