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22
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SI3D
2003
ACM
110
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Computer Graphics
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SI3D 2003
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Application of the two-sided depth test to CSG rendering
14 years 1 months ago
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theory.stanford.edu
Shadow mapping is a technique for doing real-time shadowing. Recent work has shown that shadow mapping hardware can be used as a second depth test in addition to the z-test. In th...
Sudipto Guha, Shankar Krishnan, Kamesh Munagala, S...
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