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42
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HAPTICS
2003
IEEE
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Human Computer Interaction
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HAPTICS 2003
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Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
14 years 4 months ago
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springhead.info
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
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