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27
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VR
1993
IEEE
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Virtual Reality
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VR 1993
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Data Complexity for Virtual Reality: Where do all the Triangles Go?
14 years 3 months ago
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www.michaelfrankdeering.com
Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
Michael F. Deering
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