In this paper, we introduce localized homology, a theory for finding local geometric descriptions for topological attributes. Given a space and a cover of subspaces, we construct...
We investigate the use of multiple intrinsic geometric attributes, including angles, geodesic distances, and curvatures, for 3D face recognition, where each face is represented by...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
In this paper, we propose to address the semanticoriented 3D mesh hierarchical segmentation problem, using enhanced topological skeletons [18]. This high level information drives ...