Knowing what social activity is occurring within and through a Computer-Supported Cooperative Work (CSCW) system is often very useful. This is especially true for computer-mediate...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...