Abstract. In this we paper we consider the version of the classical Towers of Hanoi games where the game-board contains more than three pegs. For k pegs we give a 2Ckn1/(k−2) low...
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
tended abstract of this work appears in the proceedings of the 16th Symposium on Theoretical Aspects of Computer Science (STACS’99), Springer, LNCS, held in Trier, Fed. Rep. of G...
The paper gives a logical characterisation of the class NTIME(n) of problems that can be solved on a nondeterministic Turing machine in linear time. It is shown that a set L of str...
Clemens Lautemann, Nicole Schweikardt, Thomas Schw...
Model checking is a method for the verification of systems with respect to their specifications. Symbolic model-checking, which enables the verification of large systems, procee...
We investigate the problem of routing traffic through a congested network in an environment of non-cooperative users. We use the worst-case coordination ratio suggested by Koutsou...
We present a new technique called balanced randomized tree splitting. It is useful in constructing unknown trees recursively. By applying it we obtain two new results on efficient ...
We present an optimal strategy for searching for a goal in a street which achieves the competitive factor of √ 2, thus matching the best lower bound known before. This finally ...
We show that the marked version of the Post Correspondence Problem, where the words on a list are required to di er in the rst letter, is decidable. On the other hand, PCP remains ...