3D scene understanding is key for the success of applications such as autonomous driving and robot navigation. However, existing approaches either produce a mild level of understa...
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...
Following recent works on the rate region of the quadratic Gaussian two-terminal source coding problem and limit-approaching code designs, this paper examines multiterminal source ...
Yang Yang, Vladimir Stankovic, Wei Zhao, Zixiang X...
In this paper we present a novel video coding scheme to compress stereo video sequences. We consider a wireless sensor network scenario, where the sensing nodes cannot communicate...
Marco Tagliasacchi, Giorgio Prandi, Stefano Tubaro
Abstract. In this work, we introduce a model-based approach to extracting the silhouette of people in motion from stereo video sequences. To this end, we extend a purely stereo-bas...
We propose an algorithm for estimating disparity and occlusion in stereo video sequences. The algorithm defines a prior on sequences of disparity maps using a 3D Markov random fie...
Oliver M. C. Williams, Michael Isard, John MacCorm...
This paper describes two algorithms capable of real-time segmentation of foreground from background layers in stereo video sequences. Automatic separation of layers from colour/co...
Vladimir Kolmogorov, Antonio Criminisi, Andrew Bla...