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SIGGRAPH
2000
ACM
137
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Computer Graphics
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SIGGRAPH 2000
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A fast relighting engine for interactive cinematic lighting design
14 years 4 months ago
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www.cs.umd.edu
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
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