This paper summarises the author’s PhD research on the representation and control of time in tangible user interfaces. The aim of the research is to create a theoretical framewo...
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
In this paper we describe an Augmented Reality (AR) system which allows multiple participants to interact with two- and three-dimensional data using tangible user interfaces. Inte...
The task of organizing information is typically performed either by physically manipulating note cards or sticky notes or by arranging icons on a computer with a graphical user in...
Robert J. K. Jacob, Hiroshi Ishii, Gian Pangaro, J...
This paper presents a Computer-Aided Design (CAD) platform for designers to navigate and construct 3D model intuitively through Tangible User Interfaces (TUIs). We suggest that 3D...
"The World as your Palette" is our ongoing effort to design and develop tools to allow artists to create visual art projects with elements (specifically, the color, text...
In recent years, the CHI community has seen growth in projects that involve tangible user interfaces and tangible interaction. But, many researchers feel that this emerging field ...
Oren Zuckerman, Brygg Ullmer, Lars Erik Holmquist,...
We introduce a disaster simulation system that supports collaborative planning of disaster measures. While several simulation tools are available for examination and evaluation of...
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
In this paper we suggest the use of tangible user interfaces (TUIs) for human-robot interaction (HRI) applications. We discuss the potential benefits of this approach while focusi...