Decision-theoretic optimization is becoming a popular tool in the user interface community, but creating accurate cost (or utility) functions has become a bottleneck — in most c...
Supporting groups of individuals exploring large maps and design diagrams on interactive tabletops is still an open research problem. Today’s geospatial, mechanical engineering ...
Designing interfaces for interactive handheld projectors is an exiting new area of research that is currently limited by two problems: hand jitter resulting in poor input control,...
Clifton Forlines, Ravin Balakrishnan, Paul A. Bear...
Traditional documentation for computer-based procedures is difficult to use: readers have trouble navigating long complex instructions, have trouble mapping from the text to displ...
Lawrence D. Bergman, Vittorio Castelli, Tessa A. L...
When involved in the visual design of graphical user interfaces, graphic designers can do more than providing static graphics for programmers to incorporate into applications. We ...
In this paper, we show how traditional physical interface components such as switches, levers, knobs and touch screens can be easily modified to identify who is activating each co...
Paul H. Dietz, Bret Harsham, Clifton Forlines, Dar...
One of the problems with mobile media devices is that they may distract users during critical everyday tasks, such as navigating the streets of a busy city. We addressed this issu...
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Direct-manipulation editors for structured data are increasingly common. While such editors can greatly simplify the creation of structured data, there are few tools to simplify t...