We propose a general formal model of isolated hierarchical parallel computations, and identify several fragments to match the concurrency constructs present in real-world programm...
We adapt hypergraph rewriting system to a generalization of Vector Addition Systems with States (VASS) that we call vector addition systems with pairs (VASP). We give rewriting sys...
Reachability and boundedness problems have been shown decidable for Vector Addition Systems with one zero-test. Surprisingly, place-boundedness remained open. We provide here a va...
Branching vector addition systems are an extension of vector addition systems where new reachable vectors may be obtained by summing two reachable vectors and adding an integral v...
We introduce the notion of stateless multihead two-way (respectively, oneway) NFAs and stateless multicounter systems and relate them to P systems and vector addition systems. In ...
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of decidin...
We study Vector Addition Systems with States (VASS) extended in such a way that one of the manipulated integer variables can be tested to zero. For this class of system, it has bee...