Stereoscopic video is an important manner for 3-D video applications, and robust stereoscopic video transmission has posed a technical challenge for stereoscopic video coding. In ...
The ongoing increase of computing performance facilitates a higher algorithmical complexity in video coding systems. The decoder may be able to estimate or derive prediction param...
This paper introduces some preliminary results of the standardization process of ITU-T's H.26L project. This forthcoming video coding standard will not only significantly imp...
We present a new coding mechanism, spatiotemporal coding, that allows coders to annotate points and regions in the video frame by drawing directly on the screen. Coders can not on...
As network technologies advance, Scalable Video Coding (SVC) has become increasingly popular due to its universal multimedia access capability and competitive compression performan...
While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
Traditionally, region-based image and video coding have been addressed only in the context of low and very low bit-rate coding. However, one of the most interesting by-products of...
Abstract—We describe a trellis-based algorithm which enables R-D optimum quantization decisions in the H.263+ video coding standard. The algorithm allows the quantization decisio...
This paper contains two contributions to very-low-bitrate video coding. First, we show that in contrast to common practice incremental techniques for rate-distortion optimization ...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...