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34
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DIGRA
2005
Springer
137
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Computer Graphics
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DIGRA 2005
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Push. Play: An Examination of the Gameplay Button
14 years 5 months ago
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www.digra.org
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
Stephen Griffin
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