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31
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VRST
1997
ACM
112
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Virtual Reality
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VRST 1997
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View volume culling using a probabilistic caching scheme
14 years 4 months ago
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This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou
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