Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Virtual Reality has undergone a transition in the past few years that has taken from the realm of expensive toy into that of functional technology. This emerging computer-driven s...
Albert A. Rizzo, J. Galen Buckwalter, Cheryl van d...
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Fish tank VR systems provide head coupled perspective projected stereo images on a display device of limited dimensions that resides at a fixed location. Therefore, fish tank VR...