Tactile and force feedback are widely exploited in VR and VE applications as a complement or substitution of the visual or auditory presentation of information. We have successfull...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
We advocate a desktop virtual reality (VR) interface to a geographic information system (GIS). The navigational capability to explore large topographic scenes is a powerful metaph...
Renato Pajarola, Thomas Ohler, Peter Stucki, Korne...