Sciweavers

VRST
2010
ACM
13 years 9 months ago
Augmentation techniques for efficient exploration in head-mounted display environments
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
VRST
2010
ACM
13 years 9 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll
VRST
2010
ACM
13 years 9 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
VRST
2010
ACM
13 years 9 months ago
The effect of DOF separation in 3D manipulation tasks with multi-touch displays
Anthony Martinet, Géry Casiez, Laurent Gris...
VRST
2010
ACM
13 years 9 months ago
Automatic registration of multiple projectors on swept surfaces
In this paper, we present the first method to geometrically register multiple projectors on a swept surface (e.g. a truncated dome) using a single uncalibrated camera without usin...
Behzad Sajadi, Aditi Majumder
VRST
2010
ACM
13 years 9 months ago
Perceiving motion transitions in pedestrian crowds
Creating natural motion transitions between different motion clips is crucial for reusing and editing character animations. Perception of motion transitions in a pedestrian crowd ...
Qin Gu, Chang Yun, Zhigang Deng
VRST
2010
ACM
13 years 9 months ago
A benchmarking suite for 6-DOF real time collision response algorithms
Rene Weller, Mikel Sagardia, David Mainzer, Thomas...
VRST
2010
ACM
13 years 9 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
VRST
2010
ACM
13 years 9 months ago
Simulating the local behaviour of small pedestrian groups
Ioannis Karamouzas, Mark H. Overmars
VRST
2010
ACM
13 years 9 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor