We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
To provide an adequate user interface to the large amount of geometrical and alphanumerical date coupled to the geometries, the 3D interaction in the virtual environment is combin...
We present a novel approach for producing a real-time simulation of the 3D phenomenon of the electrocardiogram. Techniques are borrowed from the fields of computer vision and comp...
Robert Mooney, Carol O'Sullivan, John Ryan, Christ...
Computer-aided analysis of four-dimensional tomography data has become an important tool in modern cardiology. In order to examine the capability and health of a patient’s cardi...
The problem of styling surfaces modeling is tackled. An approach based on section curves fairing is chosen. The concept of template curves is developed for approximating profiles ...
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
This paper describes two aspects of architecture of componentized systems. First, properties of the basic building blocks (acquisition and presentation components) are discussed a...