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26
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FORMATS
2005
Springer
87
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Formal Methods
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FORMATS 2005
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Average Reward Timed Games
14 years 5 months ago
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www.soe.ucsc.edu
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
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