Sciweavers

EGITALY
2011
12 years 4 months ago
3D-ize U! A Real-time 3D Head-model Texture Generator for Android
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...
Stefano Boi, Fabio Sorrentino, Stefano Marras, Ric...
CG
2011
Springer
13 years 22 hour ago
A declarative approach to procedural modeling of virtual worlds
Ruben Michaël Smelik, Tim Tutenel, Klaas Jan ...
GRAPHICSINTERFACE
2011
12 years 8 months ago
Formation sketching: an approach to stylize groups in crowd simulation
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
Qin Gu, Zhigang Deng
DCC
2011
IEEE
12 years 12 months ago
Scalar Quantization for Relative Error
Quantizers for probabilistic sources are usually optimized for mean-squared error. In many applications, maintaining low relative error is a more suitable objective. This measure ...
John Z. Sun, Vivek K. Goyal
DCC
2011
IEEE
12 years 11 months ago
Robust Learning of 2-D Separable Transforms for Next-Generation Video Coding
With the simplicity of its application together with compression efficiency, the Discrete Cosine Transform(DCT) plays a vital role in the development of video compression standar...
Osman Gokhan Sezer, Robert A. Cohen, Anthony Vetro
Computer Graphics
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