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CVPR
2010
IEEE
14 years 5 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
CVPR
2008
IEEE
15 years 2 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
CVPR
2007
IEEE
15 years 2 months ago
Topology matching for 3D video compression
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
Tony Tung, Francis Schmitt, Takashi Matsuyama
ICCV
2009
IEEE
15 years 2 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
CVPR
2009
IEEE
15 years 7 months ago
Topology Dictionary with Markov Model for 3D Video Content-Based Skimming and Description
This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...