Multiple view 3D video reconstruction of actor performance
captures a level-of-detail for body and clothing
movement which is time-consuming to produce using existing
animation tools. In this paper we present a framework
for concatenative synthesis from multiple 3D video
sequences according to user constraints on movement, position
and timing. Multiple 3D video sequences of an actor
performing different movements are automatically constructed
into a surface motion graph which represents the
possible transitions with similar shape and motion between
sequences without unnatural movement artefacts. Shape
similarity over an adaptive temporal window is used to
identify transitions between 3D video sequences. Novel
3D video sequences are synthesized by finding the optimal
path in the surface motion graph between user specified
key-frames for control of movement, location and timing.
The optimal path which satisfies the user constraints whilst
minimizing the total transition ...