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IPPS
2006
IEEE

GPU-ABiSort: optimal parallel sorting on stream architectures

14 years 5 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p stream processor units, this approach achieves the optimal time complexity O((n log n)/p). While this makes our approach competitive with common sequential sorting algorithms not only from a theoretical viewpoint, it is also very fast from a practical viewpoint. This is achieved by using efficient linear stream memory accesses (and by combining the optimal time approach with algorithms optimized for small input sequences). We present an implementation on modern programmable graphics hardware (GPUs). On recent GPUs, our optimal parallel sorting approach has shown to be remarkably faster than sequential sorting on the CPU, and it is also faster than previous non-optimal sorting approaches on the GPU for sufficiently large input sequences. Because of the excellent scalability of our algorithm with the number of strea...
Alexander Greß, Gabriel Zachmann
Added 12 Jun 2010
Updated 12 Jun 2010
Type Conference
Year 2006
Where IPPS
Authors Alexander Greß, Gabriel Zachmann
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