The spread of fire is a complex phenomenon that many have tried to study over the years. As one can imagine, the spread of fire depends on many different variables such as the material being burned, the geography of the area, and the weather. Here, we will show a Cell-DEVS model based on an existing model to speed up the simulation. We use Quantized DEVS and 'dead reckoning' to vary the length of the time steps taken by each cell. This paper explores how using one or both of the methods together can sometimes decrease the number of messages sent (and hence the execution time).
Matthew MacLeod, Rachid Chreyh, Gabriel A. Wainer