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ISSTA
2006
ACM

Architecture-driven platform independent deterministic replay for distributed hard real-time systems

14 years 6 months ago
Architecture-driven platform independent deterministic replay for distributed hard real-time systems
Distributed hard real-time systems have become a major component of many advanced technical products. Means to ensure their proper quality are thus of paramount importance. To ensure high quality software, besides preventive means also cost-effective techniques for defect removal are important. The later activity in practice includes testing in order to detect failures, subsequent diagnosis in order to pin down the observed failure to a defect, and finally the proper removal of the defect. In this chain of activities, finding the cause of a failure is often a rather difficult and longwinded undertaking. In the domain of embedded real-time systems the problem is even harder than in a standard environment because of the real-time behavior and hardware heterogeneity (development vs. target platform). Both renders the deterministic replay of faulty behavior a hard problem which today can only be addressed when a substantial amount of additional monitoring hardware is added to the syste...
Holger Giese, Stefan Henkler
Added 14 Jun 2010
Updated 14 Jun 2010
Type Conference
Year 2006
Where ISSTA
Authors Holger Giese, Stefan Henkler
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